The first time I saw the zone, it was night and it looked like a scene out of Mordor. The jagged spires in the distance were silhouetted against the deep purple sky, while the ground below was bathed in an eerie orange glow from light spilling over from a nearby volcano. In my mind’s eye, I could see hordes of orcs charging across that barren landscape to do battle with some unseen foe. It felt like something straight out of Tolkien or Dungeons & Dragons. I was a little bit disappointed when I saw the zone during the day, though. There’s not much to it: just some cliffs and plains that look sort of like they were plucked from northern Kalimdor in World of Warcraft without any sense of artistic nuance or refinement. It feels more generic than its night time incarnation..but then again, there are no orcs rushing about with torches out here either. Some people might see this as a flaw – an indication that Blizzard has run out of ideas for what makes an interesting MMO environment worth exploring – but I think it’s actually good news if you’re looking forward to playing through Kul Tiras at level 120 someday soon! In theory, once all these quests have been completed and

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